Gameplay Overview
How Silent Hill Townfall plays: first-person exploration, evasion, limited combat, narrative puzzles, and the CRTV pocket television.

Official promotional image © KONAMI.
First-person horror
Townfall is presented entirely in first person, a first for a full-length Silent Hill game.
Exploration and survival
Official material describes a mix of exploration, tense evasion, direct combat, and narrative-driven puzzles. Simon has access to a limited set of weapons and tools rather than an unlimited action-game arsenal.
The CRTV
The CRTV is a pocket television that can tune into unstable signals. It is used as both a story device and a practical tool during exploration.
Audio and atmosphere
PlayStation’s September 2026 feature emphasizes directional sound and 3D audio as important parts of navigating the game’s limited first-person field of view.
Verification
Checked against Konami’s cast reveal and PlayStation’s gameplay and PS5 feature articles.
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